AI Insights · Timothy · June 2023
Top 5 Season Pass Games Performance in the UK in Q2 2023
In Q2 2023, the top 5 Season Pass games in the UK showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q2 2023, the performance of the top 5 Season Pass games on a unified platform in the United Kingdom exhibited diverse trends in weekly downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Candy Crush Saga from King displayed a steady increase in weekly revenue, starting at approximately $1.1M at the end of March and peaking at around $1.2M by mid-June. Weekly downloads experienced fluctuations, beginning at 46.8K and dipping to a low of 25.7K in May before recovering to 33.3K by the end of June. Active users mirrored this variability, starting strong at 831.2K in late March but seeing a decline to around 591.5K by the end of the quarter.
Royal Match from Dream Games saw a significant rise in revenue, beginning at $736K and reaching a high of $872.5K by mid-June. Downloads, however, showed a declining trend, starting at 81.3K in late March and falling to 52.3K by the end of June. Despite this, active users steadily increased, rising from 584.5K to 754.1K over the quarter.
Gardenscapes by Playrix maintained a consistent revenue stream, averaging around $500K to $540K throughout the quarter. Downloads varied significantly, starting at 93.1K in late March and dropping to 37.9K by the end of June. Active users saw a peak of 336.6K in late April but declined to approximately 273.5K by the end of June.
Homescapes, also from Playrix, exhibited a stable revenue trend, fluctuating between $345K and $440K throughout the quarter. Downloads showed a downward trend, starting at 28.4K in late March and decreasing to just 8.5K by late June. Active users remained relatively stable, fluctuating around the 350K mark for most of the quarter.
Clash of Clans from Supercell experienced varied revenue trends, starting at $335K in late March, peaking at $453K in early May, and settling at $368K by the end of June. Downloads remained steady, averaging around 14K to 17K weekly. Active users showed a slight decline from 1.43M in late March to 1.35M by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.